{"id":2123091,"date":"2025-10-29T18:03:09","date_gmt":"2025-10-29T18:03:09","guid":{"rendered":"https:\/\/celebrity.land\/en\/?p=2123091"},"modified":"2025-10-29T18:03:09","modified_gmt":"2025-10-29T18:03:09","slug":"the-outer-worlds-2s-satire-has-a-microsoft-shaped-problem","status":"publish","type":"post","link":"https:\/\/celebrity.land\/en\/the-outer-worlds-2s-satire-has-a-microsoft-shaped-problem\/","title":{"rendered":"The Outer Worlds 2\u2019s satire has a Microsoft-shaped problem"},"content":{"rendered":"<p><\/p>\n<div id=\"zephr-anchor\">\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _17nnmdy6 _17nnmdy5 _1xwtict1\">Almost immediately in <em>The Outer Worlds 2<\/em>, the player receives news of a corporate shake-up: Auntie Cleo and Spacer\u2019s Choice, two of the in-game retail brands, have merged to form Auntie\u2019s Choice. Less a chain of stores and more a feudal power, Auntie\u2019s Choice manages its employees \u2014 serfs, really \u2014 with the cruelty of the balance sheet, its military business far more important than the faux-cheery public-facing purveyor of somewhat-useful crap customers can\u2019t get from anyone else.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">The fictional business news parallels real-world business news. Right before developer Obsidian Entertainment began work on <em>The Outer Worlds 2<\/em> in 2019, the studio was acquired as part of Microsoft\u2019s <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.theverge.com\/2018\/11\/10\/18082922\/microsoft-xbox-inxile-obsidian-entertainment-studio-acquisition\">game developer shopping spree<\/a>. Less than a decade later, Microsoft\u2019s gaming division doesn\u2019t seem to be flourishing despite its incredibly deep bench of talent; in 2025, the company\u2019s games efforts have largely been characterized by <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.theverge.com\/tech\/790658\/microsoft-xbox-game-pass-console-price-hikes-notepad\">price hikes<\/a>, <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.theverge.com\/2024\/1\/25\/24049050\/microsoft-activision-blizzard-layoffs\">layoffs<\/a>, <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.theverge.com\/news\/805280\/microsoft-xbox-gaming-profit-targets-layoffs\">lopsided priorities<\/a>, and an all-consuming interest from the company\u2019s top brass in <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.theverge.com\/news\/799768\/microsoft-windows-ai-copilot-voice-vision-launch\">becoming an AI company<\/a>.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Yet Obsidian is still here, and it has something to say about this stuff. At least, its new role-playing game, which casts players as an agent in a cheerily fascist organization that becomes embroiled in a conflict between a megacorporation and a totalitarian government, might have a few things to say about it. The studio itself? It\u2019s a little less clear.<\/p>\n<\/div>\n<div class=\"duet--article--block-placement _1o279nj3 _1o279nj0 duet--article--article-body-component\">\n<div style=\"position:relative\">\n<div class=\"_1ymtmqpj\">\n<div class=\"\">\n<div style=\"background-image:none\" class=\"duet--media--content-warning ucljxw0\">\n<div class=\"duet--article--image-gallery-image kqz8fh0\" style=\"aspect-ratio:1.777778\" id=\"dmcyOmltYWdlOjgwOTAzNQ==\"><a rel=\"nofollow\" target=\"_blank\" class=\"kqz8fh1\" href=\"https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/10\/Screenshot1.png?quality=90&amp;strip=all&amp;crop=0,0,100,100\" data-pswp-height=\"4320\" data-pswp-width=\"7680\" target=\"_blank\" rel=\"noreferrer\"><\/a><\/div>\n<\/div>\n<\/div>\n<p><cite class=\"duet--article--dangerously-set-cms-markup _1xwtict2 qama0i1\">Image: Xbox Game Studios<\/cite><\/p>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\"><em>The Outer Worlds 2<\/em> creative director Leonard Boyarsky and game director Brandon Adler are not in the business of making games that respond to any specific moment \u2014 games take so long to make, after all, and fun is their fixation. They do acknowledge that their game\u2019s scenario can feel quite topical. \u201cTim [Cain, co-creator of the<em> Outer Worlds <\/em>franchise] and I have always made games that are about what happens when people get power,\u201d Boyarsky told me in a Zoom interview alongside Adler. \u201cWe\u2019re expanding on that continually.\u201d<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Boyarsky and Cain (who announced his \u201c<a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.youtube.com\/watch?v=cdHqBi1IPOY\">semi-retirement<\/a>\u201d in 2023 but still does contract work for Obsidian) are co-creators of the <em>Fallout<\/em> franchise and have deep roots in the computer RPG scene, having worked on a string of cult classics like <em>Vampire: The Masquerade \u2013 Bloodlines<\/em> and the little-played but deeply beloved <em>Arcanum: Of Steamworks and Magick Obscura<\/em>. Their influence is everywhere, establishing modern RPG trends where factional conflicts and institutional mistrust are leveraged to generate interesting problems for players to solve.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">The <em>Outer Worlds<\/em> games are best understood as another run at <em>Fallout<\/em>. Both franchises use a divergence in American history to spin out bizarre far futures defined by lopsided institutions. <em>Fallout<\/em> imagines a nuclear golden age post-World War II, where the science fiction of the \u201950s became science fact, before a 21st-century thermonuclear war turns the world into <em>Mad Max<\/em>-style wasteland in which players eke out a mean, odd existence. In <em>The Outer Worlds<\/em>\u2019 fictional history, President William McKinley is never assassinated, an antitrust movement never materializes, and the robber barons of the early 20th century run rampant for hundreds of years. Hence the heavy layer of corporate satire, which Obsidian expands in <em>Outer Worlds 2 <\/em>to become something darker.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">In the first 15 minutes of the game, players are hit with:<\/p>\n<\/div>\n<div class=\"duet--article--block-placement _1o279nj1 _1o279nj0 duet--article--article-body-component\">\n<ul class=\"duet--article--unordered-list _1ymtmqpi _11h7yix0 _1xwtict1\">\n<li class=\"_11h7yix1\"><span class=\"duet--article--dangerously-set-cms-markup\">a glib conversation with a mascot for one of those retail companies owned by a defense contractor;<\/span><\/li>\n<li class=\"_11h7yix1\"><span class=\"duet--article--dangerously-set-cms-markup\">a TV show clip that suggests a level of <em>Starship Troopers<\/em>-esque propaganda;<\/span><\/li>\n<li class=\"_11h7yix1\"><span class=\"duet--article--dangerously-set-cms-markup\">an overt <em>Starship Troopers<\/em>-esque propaganda ad encouraging citizens to rat on each other.<\/span><\/li>\n<\/ul>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">There\u2019s a meaner undercurrent to the sequel\u2019s iteration on <em>The Outer Worlds<\/em>\u2019 corporate humor, one that tugs at a thread linking corporate overreach to fascism\u2019s rise. At least, I think there is. Maybe Obsidian thinks so too?<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">\u201cWe don\u2019t talk about the fascist aspect of it, but we all end up in situations where we don\u2019t have control. Even people in power, whether it\u2019s the real world or these games, I think people in power are as much victims of the system as anybody else,\u201d Boyarsky said. \u201cThey think they\u2019re in control of these things, but no one person can actually wield as much power as people want. Because you\u2019re grown up in the system, you react based on how you were raised in the system, your beliefs that have come up through being told what\u2019s right and wrong by your parents or society in general. So we all find ourselves in situations where it\u2019s just like:<em> I have no idea how I got here. I guess I gotta make the best of it<\/em>.\u201d<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">I tell Boyarsky that sounds like a very video game-y view of the world, and ask why he thinks games are an ideal medium to tackle these quandaries. He tells me that, at least when it comes to <em>The Outer Worlds<\/em>, the themes came from a convergence of his and Cain\u2019s interests. Cain, he says, loved the idea of a <em>Futurama<\/em>-inspired setting, leaning into the silliness. Boyarsky says he wants this game to keep that, but push toward something more difficult and less goofy.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">\u201cMy thing was always \u2014 and this is something that we really continue to dig into \u2014 we all tell ourselves stories,\u201d Boyarsky said. \u201cThat\u2019s how we cope with the world, with reality. That\u2019s built by how you\u2019re raised and what people tell you when you\u2019re younger. But when people co-opt that story, they can control you very easily.\u201d<\/p>\n<\/div>\n<div class=\"duet--article--block-placement _1o279nj3 _1o279nj0 duet--article--article-body-component\">\n<div style=\"position:relative\">\n<div class=\"_1ymtmqpj\">\n<div class=\"\">\n<div style=\"background-image:none\" class=\"duet--media--content-warning ucljxw0\">\n<div class=\"duet--article--image-gallery-image kqz8fh0\" style=\"aspect-ratio:1.777778\" id=\"dmcyOmltYWdlOjgwOTA0Mg==\"><a rel=\"nofollow\" target=\"_blank\" class=\"kqz8fh1\" href=\"https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/10\/Screenshot4.png?quality=90&amp;strip=all&amp;crop=0,0,100,100\" data-pswp-height=\"2160\" data-pswp-width=\"3840\" target=\"_blank\" rel=\"noreferrer\"><img alt=\"A screenshot from the video game The Outer Worlds 2.\" data-chromatic=\"ignore\" loading=\"lazy\" decoding=\"async\" data-nimg=\"fill\" class=\"x271pn0\" style=\"position:absolute;height:100%;width:100%;left:0;top:0;right:0;bottom:0;color:transparent;background-size:cover;background-position:50% 50%;background-repeat:no-repeat;background-image:url(&quot;data:image\/svg+xml;charset=utf-8,%3Csvg xmlns='http:\/\/www.w3.org\/2000\/svg' %3E%3Cfilter id='b' color-interpolation-filters='sRGB'%3E%3CfeGaussianBlur stdDeviation='20'\/%3E%3CfeColorMatrix values='1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 100 -1' result='s'\/%3E%3CfeFlood x='0' y='0' width='100%25' height='100%25'\/%3E%3CfeComposite operator='out' in='s'\/%3E%3CfeComposite in2='SourceGraphic'\/%3E%3CfeGaussianBlur stdDeviation='20'\/%3E%3C\/filter%3E%3Cimage width='100%25' height='100%25' x='0' y='0' preserveAspectRatio='none' style='filter: url(%23b);' href='data:image\/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mN8+R8AAtcB6oaHtZcAAAAASUVORK5CYII='\/%3E%3C\/svg%3E&quot;)\" sizes=\"(max-width: 639px) 100vw, (max-width: 1023px) 50vw, 700px\" srcset=\"https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/10\/Screenshot4.png?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=256 256w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/10\/Screenshot4.png?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=376 376w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/10\/Screenshot4.png?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=384 384w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/10\/Screenshot4.png?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=415 415w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/10\/Screenshot4.png?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=480 480w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/10\/Screenshot4.png?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=540 540w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/10\/Screenshot4.png?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=640 640w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/10\/Screenshot4.png?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=750 750w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/10\/Screenshot4.png?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=828 828w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/10\/Screenshot4.png?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=1080 1080w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/10\/Screenshot4.png?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=1200 1200w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/10\/Screenshot4.png?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=1440 1440w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/10\/Screenshot4.png?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=1920 1920w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/10\/Screenshot4.png?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=2048 2048w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/10\/Screenshot4.png?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=2400 2400w\" src=\"https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/10\/Screenshot4.png?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=2400\"\/><\/a><\/div>\n<\/div>\n<\/div>\n<p><cite class=\"duet--article--dangerously-set-cms-markup _1xwtict2 qama0i1\">Image: Xbox Game Studios<\/cite><\/p>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">These are all potent ideas, but they\u2019re also thick with irony thanks to events largely out of Obsidian\u2019s control. Some of them involve geopolitical issues well outside the games industry. But others lie closer to home for developers that are now owned by Microsoft.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">\u201cAll I can say is that the irony was not lost on us when we were in the middle of making the first game. Railing against corporate power and all this stuff \u2014 and we were bought by Microsoft!\u201d Boyarsky says. \u201cBut we\u2019ve only had support from them. They liked what we were doing with the first <em>Outer Worlds<\/em>, and they support us making this game. We\u2019ve had absolutely no pushback or messages from on high telling us <em>don\u2019t do this<\/em>, or <em>make sure you do this<\/em>.\u201d<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">While it may be true that Microsoft has not interfered with Obsidian\u2019s creative processes on <em>The Outer Worlds 2<\/em>, the company certainly had preferences on how the leads at the studio discussed it. The game, with Boyarsky\u2019s interests in exploring the plight of what happens to those who aren\u2019t in power when people with base interests come into power, seemed particularly relevant to <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.theverge.com\/news\/785733\/microsoft-block-israeli-military-cloud-ai-services-palestine-protests\">Microsoft\u2019s business entanglements with the Israeli Ministry of Defense<\/a>.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Before we get further, a Microsoft rep interrupts to note that the company\u2019s latest statements on the matter <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/blogs.microsoft.com\/on-the-issues\/2025\/09\/25\/update-on-ongoing-microsoft-review\/\">can be found online<\/a>, and that they wanted to keep the conversation with Obsidian \u201cfocused on the game.\u201d<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _17nnmdya _1xwtict1\">So let\u2019s focus on the game: Early on you can accept a quest that, depending on your choices, might send you to retrieve something from the Ministry of Accuracy. Like the name suggests, it\u2019s a propaganda outfit. Read through the terminals found there and you\u2019ll see how it works: Reports from all over the region are funneled through the Ministry, where workers \u201csanitize\u201d them to make sure they align with the messaging of the space colony\u2019s ruling power, The Protectorate. Art imitating life for Obsidian, once again. Or maybe it\u2019s the other way around.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\"><sub>The Outer Worlds 2 <em>is out now on the PS5, Xbox, and PC.<\/em><\/sub><\/p>\n<\/div>\n<div class=\"tly2fw0\"><span class=\"tly2fw2\"><strong>Follow topics and authors<\/strong> from this story to see more like this in your personalized homepage feed and to receive email updates.<\/span><\/p>\n<ul class=\"tly2fw3\">\n<li id=\"follow-author-article_footer-dmcyOmF1dGhvclByb2ZpbGU6Mzc2NDc=\"><span aria-expanded=\"false\" aria-haspopup=\"true\" role=\"button\" tabindex=\"0\"><span class=\"gnx4pm0 _4hoiss4 _1xwtict5 _1618ekm0\"><span class=\"_1ajq89k1 _1ajq89k0\"><svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"_1ajq89k4 _1ajq89k3 _1lp96da0\" width=\"9\" height=\"9\" viewbox=\"0 0 9 9\" fill=\"none\" aria-label=\"Follow\"><path d=\"M5 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class=\"fv263x4\"><a rel=\"nofollow\" target=\"_blank\" class=\"fv263x5\" href=\"https:\/\/www.theverge.com\/microsoft-xbox\">See All <!-- -->Xbox<\/a><\/p>\n<\/div>\n<\/aside>\n<\/div>\n<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<p><em> \u2018 The preceding article may include information circulated by third parties \u2019 <\/em><\/p>\n<p><em> \u2018 Some details of this article were extracted from the following source www.celebrity.land \u2019 <\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Almost immediately in The Outer Worlds 2, the player receives news of a corporate shake-up: Auntie Cleo and Spacer\u2019s Choice, two of the in-game retail brands, have merged to form Auntie\u2019s Choice. Less a chain of stores and more a feudal power, Auntie\u2019s Choice manages its employees \u2014 serfs, really \u2014 with the cruelty of [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":2123092,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"jnews-multi-image_gallery":[],"jnews_single_post":[],"jnews_primary_category":[],"jnews_social_meta":[],"footnotes":""},"categories":[25172],"tags":[21741,23713,363150,403157],"class_list":["post-2123091","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-entertainment","tag-entertainment","tag-gaming","tag-report","tag-xbox"],"jetpack_featured_media_url":"https:\/\/celebrity.land\/en\/wp-content\/uploads\/2025\/10\/The-Outer-Worlds-2s-satire-has-a-Microsoft-shaped-problem.png","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/celebrity.land\/en\/wp-json\/wp\/v2\/posts\/2123091","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/celebrity.land\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/celebrity.land\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/celebrity.land\/en\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/celebrity.land\/en\/wp-json\/wp\/v2\/comments?post=2123091"}],"version-history":[{"count":1,"href":"https:\/\/celebrity.land\/en\/wp-json\/wp\/v2\/posts\/2123091\/revisions"}],"predecessor-version":[{"id":2123093,"href":"https:\/\/celebrity.land\/en\/wp-json\/wp\/v2\/posts\/2123091\/revisions\/2123093"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/celebrity.land\/en\/wp-json\/wp\/v2\/media\/2123092"}],"wp:attachment":[{"href":"https:\/\/celebrity.land\/en\/wp-json\/wp\/v2\/media?parent=2123091"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/celebrity.land\/en\/wp-json\/wp\/v2\/categories?post=2123091"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/celebrity.land\/en\/wp-json\/wp\/v2\/tags?post=2123091"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}