November 25, 2025
Best Buy Nov. 25 reported a 14% increase in third-quarter (ended Nov. 1) same-store entertainment sales, compared with a 19% decline in the previous-year period.
The entertainment segment, which includes video game hardware and software, books, music CDs, and computer software, saw revenue increase 22.5% to $532.7, or 6% of Best Buy’s domestic revenue of $8.9 billion. That compared with entertainment revenue of $434.9 million on total revenue of $8.7 billion in the previous-year period.
The largest revenue drivers included video games, computing, and mobile phones, offset by declines in home theater, appliances, tablets, and drones. Domestic online revenue of $2.82 billion increased 3.5% on a comparable basis. Domestic online revenue was 31.8% versus 31.4% last year.
“We are pleased to report better-than-expected sales and adjusted operating income rate for the third quarter,” CEO Corie Barry said in a statement. “Our comparable sales grew 2.7% as we continued to drive strong results across computing, gaming and mobile phones. We delivered sales growth across both online and stores, saw continued improvements in customer experience ratings and launched our Best Buy Marketplace.”
Barry has high hopes for the newly launched marketplace, which offers consumers online access to both the retailer’s merchandise and third-party seller products — similar to Amazon.
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